![]() ![]() Western-style weapons make some of that easy since a lot of revolvers and lever-action rifles used the same rimmed ammo types.Īmmo types like. Supporting those concepts throughout the game necessitated an array of thematically appropriate equipment options that was available from the beginning and allowed for power growth through the end game. In my mind, the 10mm pistol and SMG had to return, as did the minigun, sawed-off shotgun, flamer, and a few other choice weapon. There were a few questions I asked for deciding what would get included and what would not. The process was iterative and went through a lot of revisions. There are a lot of rifles in F:NV and I think the more modern appearance of the marksman carbine and assault carbine help visually distinguish them from the rest of the lineup in a good way. His issued sidearm was a beat-to-hell Ithaca M If you know your M history, that should give you an idea of how old it was.įallout 1 and 2 delved into 90s weapons designs e. Army, stationed in Germany and later deployed to Iraq in the early 90s. One of Obsidian's programmers was a tank driver in the U. Apparent distances are skewed in the engine because the field of view is 70 degrees by default. We calculated it out and that's under yards, I think. ![]() Even the "max" ranges of sight in F:NV are actually very short for firearms in the real world. ![]()
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